<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Nobody Cares &#187; Sound</title>
	<atom:link href="http://www.nobody-cares.net/category/art/sound/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nobody-cares.net</link>
	<description>but it's a living</description>
	<lastBuildDate>Tue, 02 Mar 2010 14:20:15 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<atom:link rel="next" href="http://www.nobody-cares.net/category/art/sound/feed/?page=2" />

		<item>
		<title>Quest for Stick</title>
		<link>http://www.nobody-cares.net/kadamwhite/quest-for-stick/</link>
		<comments>http://www.nobody-cares.net/kadamwhite/quest-for-stick/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 14:41:02 +0000</pubDate>
		<dc:creator>K. Adam White</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.nobody-cares.net/?p=183</guid>
		<description><![CDATA[<a href="http://www.nobody-cares.net/kadamwhite/quest-for-stick/" title="Quest for Stick"><img src="http://www.nobody-cares.net/wp-content/uploads/yapb_cache/bossfight.bp4fp9ywkrso4k00w0wgk8ggc.brydu4hw7fso0k00sowcc8ko4.th.jpeg" width="300" height="225" alt="Quest for Stick" style="float:left;padding:0 10px 10px 0;" ></a>This past weekend I participated in an event called the Global Game Jam, a 48-hour marathon during which small teams must create a playable videogame—from scratch. Our entry, entitled Quest for Stick, is a platformer/puzzle game in which you must use mystical powers to guide a Shaman through the level to recover his rain-stick. It [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.nobody-cares.net/kadamwhite/quest-for-stick/" title="Quest for Stick"><img src="http://www.nobody-cares.net/wp-content/uploads/yapb_cache/bossfight.bp4fp9ywkrso4k00w0wgk8ggc.brydu4hw7fso0k00sowcc8ko4.th.jpeg" width="300" height="225" alt="Quest for Stick" style="float:left;padding:0 10px 10px 0;" ></a><p>This past weekend I participated in an event called the <a href="http://www.globalgamejam.com">Global Game Jam</a>, a 48-hour marathon during which small teams must create a playable videogame—from scratch. Our entry, entitled <em>Quest for Stick</em>, is a platformer/puzzle game in which you must use mystical powers to guide a Shaman through the level to recover his rain-stick. It is available to download on the Game Jam website, and there is also a <a title="Video of a complete Quest for Stick playthrough" href="http://www.youtube.com/watch?v=0H1pgkhx3Zg">gameplay video</a> up on YouTube, so I hope you will check it out!</p>
<p>My contribution to the project was entirely in audio this time around. I had never done composition or sound design before, but it was a great opportunity to learn in a trial-by-fire setting. I will be posting the music on <a href="http://www.kadamwhite.com">my blog</a> soon, and will make a note here when it is available.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nobody-cares.net/kadamwhite/quest-for-stick/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
